Software rasteriser written in WASM/C & TypeScript to test (hopefully showcase) WebAssembly and compare performance



  • Software rasteriser written in WASM/C & TypeScript to test WebAssembly and compare performance
    Rasteriser draws a single texture-mapped polygon onto each face of a simple 3D mesh. The same code has been written in pure Javascript (well... TypeScript) and then again in WebAssembly / C.

    Read the full article: https://github.com/alanmacleod/wasm-render


 

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